﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GtsServer.Model
{
    public class JournalReportMould
    {
        public JournalReportMould() { }
        private int _id;
        private int _pid;//pid
        private string _market;//市场
        private string _iMSI;//imsi
        private string _imei;//imsi
        private string _mac;//mac
        private string _name;//用户账号
        private string _vesion;//版本号
        private string _position;//位置
        private int _parameter;//参数
        private int _gameNum;//游戏数
        private int _goldNum;//金币数
        private int _eggNum;//彩蛋数
        private string _upStream;//上行
        private string _downStream;//下行
        private DateTime _requestTime;//支付时间
        private int _total_bonus;//比赛成绩（只有游戏主体里面的比赛模式才有）
        private int _match_coin;//比赛币（只有游戏主体里面的比赛模式才有）
        private string _userAccount;//用户系统账号
        private int _ticketNum;

        public int TicketNum
        {
            get { return _ticketNum; }
            set { _ticketNum = value; }
        }

        public string UserAccount
        {
            get { return _userAccount; }
            set { _userAccount = value; }
        }

        public int Id
        {
            get { return _id; }
            set { _id = value; }
        }
        public int Match_coin
        {
            get { return _match_coin; }
            set { _match_coin = value; }
        }
        public int Total_bonus
        {
            get { return _total_bonus; }
            set { _total_bonus = value; }
        }
        public string IMEI
        {
            get { return _imei; }
            set { _imei = value; }
        }
        public int Pid
        {
            get { return _pid; }
            set { _pid = value; }
        }
        public string Market
        {
            get { return _market; }
            set { _market = value; }
        }
        public string IMSI
        {
            get { return _iMSI; }
            set { _iMSI = value; }
        }
        public string Mac
        {
            get { return _mac; }
            set { _mac = value; }
        }
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }
        public string Vesion
        {
            get { return _vesion; }
            set { _vesion = value; }
        }
        public string Position
        {
            get { return _position; }
            set { _position = value; }
        }
        public int Parameter
        {
            get { return _parameter; }
            set { _parameter = value; }
        }
        public int GameNum
        {
            get { return _gameNum; }
            set { _gameNum = value; }
        }
        public int GoldNum
        {
            get { return _goldNum; }
            set { _goldNum = value; }
        }
        public int EggNum
        {
            get { return _eggNum; }
            set { _eggNum = value; }
        }
        public string UpStream
        {
            get { return _upStream; }
            set { _upStream = value; }
        }
        public string DownStream
        {
            get { return _downStream; }
            set { _downStream = value; }
        }
        public DateTime RequestTime
        {
            get { return _requestTime; }
            set { _requestTime = value; }
        }
    }
}
